![]() ![]() The dash hoop/super hoop is used to chase them. They fire rockets at Spike and also carry machine guns. They can hit Spike, throw bananas to make him slip and sometimes they carry a gun. Different strategies are required to catch different monkeys. The color of a monkey's pants determines what type of monkey it is. Red - The monkey is alerted to Spike, and will attempt to run away and/or fight back.Yellow - The monkey is suspicious and is on alert.The lights on their helmets signify their statuses: Spike can also try going for a stealth approach. Items have to be used in certain combinations in order to have the monkeys either be backed into a corner or become available to capture. Some are aggressive, which means that just running up to them could get Spike furiously punched, and some simply threw banana peels to make him slip. For example, some monkeys are sleepy, which allows for an easy capture, while some are energetic, requiring the player to run around after them. MonkeysĮach monkey has different characteristics and requires different tactics to capture them. These rooms can also be accessed in the warp room. Tilt the right analog stick slightly for a weak punch, all the way for a strong one.Įach of the gadgets has its own training room which must be completed to obtain it. An extendable device with what appears to be a boxing glove at the end, it is a powerful Gadget that can destroy boxes and walls that the Stun Club cannot. Magic Punch - Obtainable after defeating Specter. ![]() Used to hit unreachable buttons, or to draw monkeys out of hiding. RC Car - A remote controlled car that can fit through small holes.Continuous spinning will not keep Spike airborne, but it will slow his descent. Spin the right analog stick to spin the Sky Flyer, and give Spike lift. Sky Flyer - A little handheld propeller that allows Spike to rise up in the air.Once charged, let go of the stick to activate the boost. Spin the right analog stick to spin and charge the hoop. Super Hoop/Dash Hoop - A hula hoop that gives Spike a speed boost, also allowing him to bowl over enemies.Pull back on the right analog stick to aim, and let go to shoot. Can shoot 3 different types of pellets: Normal, Guided, or Explosive. Slingback Shooter/Slingshot - A slingshot that stuns monkeys.Rotating the right analog stick rotates the radar dish. Once close enough, the camera can zoom in on the monkey and display a little bio. The closer Spike is to a monkey, the faster and higher-pitched the sound it emits will be. Monkey Radar - A radar that is used to find monkeys.It is automatically switched to when Spike is in water, and can shoot out nets to capture monkeys. Water Net - The only Gadget that can be used underwater.Swing the right analog stick to swing the club. Stun Club - A lightsaber-like Gadget that stuns monkeys, and also harms various other enemies.Swing the right analog stick to swing the net. Time Net - The only Gadget that can capture monkeys (on land).More Gadgets would be given to Spike as the player progresses through the game. This net captures the monkeys and sends them back to the present. Spike's mission is to stun the monkeys with any combination of his items, and then capture them with the gadget known as the Time Net. The whole point of the game is to stop Specter and his evil monkeys. It is also the first game to require the DualShock controller, for it needed the use of both thumb sticks. The object of the game is to battle and capture monkeys that have gone rampant. Ape Escape is an action/adventure game developed by Sony Computer Entertainment America. ![]()
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